Today's begins a discussion of The Design Process (in depth) in the Painting
class.
Looking to connect more dots. How are ideas generated?
Ideas and innovation don't happen in a vacuum, they come from work and
research.
Today...
How does Dean Kamen define innovation (and create a distinction between
innovation and invention)?
How does this apply to Aimee Mullins (was she an innovator or not)?
How does this apply to Tim Burton (in what way is he an innovator)?
How are innovative solutions arrived at and how do they work in the real
world(showing the carbon dioxide clip from Apollo 13)?
This leads to The Design Process...
What is it and how do artists and other "creatives" use it to help solve
problems (or be innovative)?
Our emphasis will be on Dean Kamen's idea that innovation comes from work,
trial and error, and the hints he gives on research and development.
How does step #2 - research play a role in being creative?
More importantly - how do you do it (and the design analog worksheet to help
jump start the process)?
No comments:
Post a Comment