Friday, May 4, 2012

The Design Process...

Today's begins a discussion of The Design Process (in depth) in the Painting class.
Looking to connect more dots.  How are ideas generated?
Ideas and innovation don't happen in a vacuum, they come from work and research.

Today...
How does Dean Kamen define innovation (and create a distinction between innovation and invention)?
How does this apply to Aimee Mullins (was she an innovator or not)?
How does this apply to Tim Burton (in what way is he an innovator)?
How are innovative solutions arrived at and how do they work in the real world(showing the carbon dioxide clip from Apollo 13)?

This leads to The Design Process...
What is it and how do artists and other "creatives" use it to help solve problems (or be innovative)?
Our emphasis will be on Dean Kamen's idea that innovation comes from work, trial and error, and the hints he gives on research and development.
How does step #2 - research play a role in being creative?
More importantly - how do you do it (and the design analog worksheet to help jump start the process)?

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